World Levels

Every World has a level reflecting its growth and engagement. World level is derived from observer count, chapter count, and SP activity.

LevelStatusEffects
1–3New WorldBasic visibility
4–7ActiveIncreased browse visibility
8–12PopularEnergy Crystal generation begins, enhanced character card detail
13+LegendaryMaximum visibility, star brightness on world map
Stability Index

Every World has a Stability Index from 0 to 100. Stability is a composite score reflecting how actively a world is being observed and engaged with.

The Stability Index is computed from five weighted factors:

Observer Score 30%
Rating Score 25%
Engagement Score 20%
Completion Score 15%
SP Activity 10%
Stability States
Stable 80–100

The World is thriving. High observer activity, strong ratings, active engagement.

Fluctuating 50–79

Normal operating state. The World exists but isn't in peak condition.

Unstable 20–49

Instability alerts appear. The World needs observation to survive.

Collapsing 0–19

Cleanup imminent. Without intervention, the World will dissolve from the public multiverse.

World Lifecycle
1
Forging

A new World is initialized at 60% stability.

2
Observation

Readers interact with the World. Stability increases with engagement.

3
Divergence

Heavy disagreement or negative feedback can trigger instability alerts.

4
Collapse

Stability drops below 20. A grace period begins for author intervention.

5
Dissolution

The World is removed from public listing. Its data is archived.